﻿using System;
using System.Collections.ObjectModel;
using AzukiMap.Layer;

namespace AzukiMap.Map
{
    public class LayerAddedArgs : EventArgs
    {
        ObservableCollection<ILayer> _layers;
        ILayer _addedLayer;

        public ObservableCollection<ILayer> Layers
        {
            get { return _layers; }
        }

        public ILayer AddedLayer
        {
            get { return _addedLayer; }
        }

        public LayerAddedArgs(ObservableCollection<ILayer> layers, ILayer addedLayer)
        {
            _layers = layers;
            _addedLayer = addedLayer;
        }
    }
}
